Sunday 23 October 2011

Week 5

This week I learnt how to apply textures to the models I have made using the unwrap UVW feature. When using this I used the different mapping options to help group the sections into separate parts that I will be able to texture.

As I am not good at drawing, I found pictures of a tie fighter online then cut and cropped them to fit the different parts of the tie fighter. I then applied it as a texture to the model in 3DS max


The UVW template
The UVW template after I add the detail






The final tie fighter model

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